GTA 6 Pre-Order Record: Most Pre-Ordered Game on PlayStation and Xbox
GTA 6 has broken pre-order records on both major console stores. On November 10, 2026, Sony confirmed on the PlayStation Blog that Grand Theft Auto VI is the most pre-ordered game in the history of the PlayStation Store. The same day, Xbox CEO Asha Sharma said it is the most pre-ordered game ever on the Microsoft Store.
Take-Two Interactive, Rockstar’s parent company, added its own update a day earlier. Speaking to Variety ahead of its earnings release, CEO Strauss Zelnick said GTA 6 presales were running “far in excess of our expectations.” Here is what each company confirmed, what is still only an estimate, and why it matters.
What Sony confirmed
Sony’s post did more than announce a record. It also explained that pre-loading was opened early, on November 10, because of what Sony called unprecedented demand. Opening the download nine days before launch spreads a 200 GB-plus download over more than a week instead of a single night.
Sony also used the post to repeat its marketing line that the game plays best on PlayStation 5, and to confirm the PS5 Pro extras: PlayStation Spectral Super Resolution upscaling and ray-traced shadows. The record itself only covers the PlayStation Store. It does not count physical boxes or Xbox sales.
What Xbox confirmed
Asha Sharma’s announcement came with a bigger business story attached. Microsoft and Take-Two have signed what Sharma described as a new 10-year strategic partnership, and the first visible result is cloud play: GTA 6 will be playable through Xbox Cloud Gaming on launch day, including on the older Xbox One. If that interests you, our guide to GTA 6 on Xbox Cloud Gaming explains how it works.
Like Sony’s claim, the Microsoft Store record covers digital pre-orders on that one storefront. Neither company shared a number.
What Take-Two said
Zelnick was clear that demand is strong, but he stayed careful. He told Variety that the company never claims success before it happens, and Take-Two kept its full-year guidance unchanged. His reasoning was simple: with the release only days away, the company will know far more after launch than it does now.
Take-Two has not published a pre-order total. It has only said it will share more about how the game performs once it is out.
The unofficial numbers
Several analysts and trackers have tried to fill the gap. Reports published this week suggest GTA 6 may be close to 10 million pre-orders and nearly $1 billion in revenue before launch. Other estimates, based on market-tracking data, are lower. None of these figures come from Rockstar, Sony, Microsoft or Take-Two, so treat them as educated guesses.
For comparison, the most commonly cited previous record is Cyberpunk 2077, which passed eight million pre-orders before its December 2020 launch. If the higher estimates are right, GTA 6 has already gone past it, and it has done so on consoles alone, with no PC version announced. Our article on the GTA 6 PC release covers what we know about that.
Why PlayStation is expected to lead
Sony holds the marketing deal for GTA 6, which is why trailers and ads have focused on PS5. The PS5 also has a larger install base than the Xbox Series X|S. Earlier estimates from market trackers suggested most pre-order spending was going to PlayStation, although Microsoft has disputed some of those reports in the past. Both companies now have a record they can point to, which suggests demand is strong everywhere.
Can you still pre-order?
Yes. Pre-ordering now still lets you pre-load before November 19, and it still gets you the Vintage Vice City Pack bonus. Store listings were recently updated to require a purchase by the end of November 19 to qualify. Prices remain $79.99 for the Standard Edition and $99.99 for the Ultimate Edition. Compare them in our GTA 6 price and editions guide, or read how to pre-order GTA 6 if you have not decided between digital and the code-in-a-box version.
The bottom line
Two platform records, a confident publisher and a game that is already finished: GTA 6 is heading into launch with more demand than any game before it. The first real sales figures should come after November 19, and we will cover them as soon as Take-Two shares them.